Starting with tag: [TAG 3.2.6 quozl@us.netrek.org**20080729115835] [add missing badversion.h and fix cause quozl@us.netrek.org**20080729230524] [fix x86_64 compile issue reported on netrek-dev quozl@us.netrek.org**20080731025922] [removal of OpenVMS support quozl@us.netrek.org**20080731075214 The attached patch removes support for OpenVMS from COW. Anyone who plays Netrek on a currently running OpenVMS system is welcome to comment. (The code was added by me in COW 1.01 pl1 released Apr 25, 1994, and was refreshed in 3.00 pl0 released Feb 28, 1998. I'd forgotten it was there until I was reminded today, and I don't believe it should still be there unless there are active players.) ] [metaserver, fix unknown status, failed to initialise quozl@us.netrek.org**20080803021331] [idle, lower update rate, beep on game start quozl@us.netrek.org**20080803021346 When a ship enters safe-idle, lower the update rate. When safe-idle ends, return the update rate to normal. When safe-idle ends due to t-mode start, ring the bell. ] [decimal precision conformance for displayed stats netrek@gmail.com**20080909063937 This patch addresses the disparity between decimal precision values for the player stats (Offense, Defense, Bombing, Planet) displayed in the playerlist window versus those shown in the inform window. The prior method displayed the stats in the inform window using printf field width and precision modifiers which sometimes led to rounding errors. Precision is now maintained to two decimal places. The new method uses the ftoa() function to generate values less susceptible to rounding errors. ]