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public interface ISimUICallback
Interface for callbacks to UI routines (drawing and other)
Method Summary | |
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boolean |
doCallback(double[] arrLfState,
IAgent agent,
StateBundle[] arrStates,
ISensor[] arrSensors,
IEnvironment env,
CommGraph graph,
double lfSimTime)
Callback function |
java.lang.Object |
getLastObject()
In case we need more info then true/false from doCallback |
Method Detail |
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boolean doCallback(double[] arrLfState, IAgent agent, StateBundle[] arrStates, ISensor[] arrSensors, IEnvironment env, CommGraph graph, double lfSimTime)
arrLfState
- state vector (initially initial state,
overwritten with final state)agent
- agent mapping (currently only support for homogenous swarms
)arrStates
- non-position components of
state of each agent (logic vars and control
function)arrSensors
- array of sensor interfaces.env
- environmentgraph
- new communication graph (if an update is needed
pass null otherwise)lfSimTime
- current simulated time
java.lang.Object getLastObject()
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